I'm currently thinking of a hybrid between d20 and BRP.
Stats: generated same as BRP, but each stat generates a skill bonus equivalent to stat / 5 (+0 to +4)
Hit points = same as BRP
Armor and weapons = same as BRP
Skills: rated +1 to +20, essentially the BRP percentile divided by 5.
Resolution: stat bonus + skill, target = easy (10), difficult (20), hard (30), impossible (40).
Combat: stat bonus + skill vs. 10 + target stat bonus + skill
Damage = same as BRP
For stats, I have created a working list:
Physical
Physique: strength, muscles, and power.
Agility: adroitness, dexterity, and reflexes.
Mental
Intellect: critical thinking skills, deductive ability, and memory.
Wits: intuition, perceptiveness, and common sense.
Personality
Charisma: charm, personality, and allure.
Presence: bearing, countenance, and aspect.
Fortitude
Willpower: resolve, perseverance, and discipline.
Endurance: stamina, constitution, and resilience.
I'll be creating a custom list of skills and not relying on the BRP list. My list will be shorter and will reflect the needs of the Cydorian setting. My current list looks like:
| Archery | 
| Boating | 
| Climbing | 
| Debate | 
| Deduction | 
| Discipline | 
| Driving | 
| Gambling | 
| Healing | 
| Insight | 
| Intimidation | 
| Jumping | 
| Knowledge | 
| Mechanics | 
| Melee Fighting | 
| Notice | 
| Persuasion | 
| Piloting | 
| Resilience | 
| Riding | 
| Running | 
| Shooting | 
| Stealth | 
| Streetwise | 
| Subterfuge | 
| Survival | 
| Swimming | 
| Taunt | 
| Technology | 
| Throwing | 
| Tracking | 
| Unarmed Fighting | 
Or I might reduce it down even further:
1.       Academic                                            Intellect
2.       Athletics                                              Physique and Agility
3.       Awareness                                         Wits
4.       General Knowledge                        Intellect or Wits
5.       Guild Secrets                                     Intellect
6.       Healing                                                 Intellect and Agility
7.       Influence                                             Charisma
8.       Insight                                                  Wits
9.       Melee Fighting                                  Agility
10.   Ranged Weapons                            Agility
11.   Resistance                                          Willpower or Endurance
12.   Riding                                                    Agility
13.   Subterfuge                                         Agility or Wits
14.   Unarmed Fighting                            Agility
15.   Vehicles                                               Agility
16.   Wilderness                                         Intellect
Comments and suggestions are always welcome.
 
 
