I'm currently thinking of a hybrid between d20 and BRP.
Stats: generated same as BRP, but each stat generates a skill bonus equivalent to stat / 5 (+0 to +4)
Hit points = same as BRP
Armor and weapons = same as BRP
Skills: rated +1 to +20, essentially the BRP percentile divided by 5.
Resolution: stat bonus + skill, target = easy (10), difficult (20), hard (30), impossible (40).
Combat: stat bonus + skill vs. 10 + target stat bonus + skill
Damage = same as BRP
For stats, I have created a working list:
Physical
Physique: strength, muscles, and power.
Agility: adroitness, dexterity, and reflexes.
Mental
Intellect: critical thinking skills, deductive ability, and memory.
Wits: intuition, perceptiveness, and common sense.
Personality
Charisma: charm, personality, and allure.
Presence: bearing, countenance, and aspect.
Fortitude
Willpower: resolve, perseverance, and discipline.
Endurance: stamina, constitution, and resilience.
I'll be creating a custom list of skills and not relying on the BRP list. My list will be shorter and will reflect the needs of the Cydorian setting. My current list looks like:
Archery |
Boating |
Climbing |
Debate |
Deduction |
Discipline |
Driving |
Gambling |
Healing |
Insight |
Intimidation |
Jumping |
Knowledge |
Mechanics |
Melee Fighting |
Notice |
Persuasion |
Piloting |
Resilience |
Riding |
Running |
Shooting |
Stealth |
Streetwise |
Subterfuge |
Survival |
Swimming |
Taunt |
Technology |
Throwing |
Tracking |
Unarmed Fighting |
Or I might reduce it down even further:
1. Academic Intellect
2. Athletics Physique and Agility
3. Awareness Wits
4. General Knowledge Intellect or Wits
5. Guild Secrets Intellect
6. Healing Intellect and Agility
7. Influence Charisma
8. Insight Wits
9. Melee Fighting Agility
10. Ranged Weapons Agility
11. Resistance Willpower or Endurance
12. Riding Agility
13. Subterfuge Agility or Wits
14. Unarmed Fighting Agility
15. Vehicles Agility
16. Wilderness Intellect
Comments and suggestions are always welcome.
I think you'll want to include some sort of nod to arts and crafts in your skill list.
ReplyDeleteCurrently, the system has the 16 main skills plus 3-4 specialties per skill that give you an extra +2 under specific situations.
DeleteI'm not sure if you're being serious or cheeky about the "Arts and Crafts" but that could be a specialty under "General Knowledge". However, I don't think that would come up in a game very often. :-)